Walentin Lamonos is a game-focused software leader and producer with 11 years of hands-on experience building and shipping games and tools from Malta. As Producer and Lead Developer at Anvil Game Studios, he blends product leadership with engineering and DevOps know-how, having progressed from freelance level designer to studio lead. He also maintains open-source projects at CM2.Network, demonstrating a commitment to community-driven tooling alongside commercial development. His background includes research experience at Leibniz-Rechenzentrum and a Games Engineering degree from Technical University Munich, giving him a strong foundation in both systems and game-specific engineering. Colleagues value his ability to translate design goals into reliable pipelines and scalable studio workflows that keep teams shipping.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (B.Sc.), Computer Science: Games Engineering, A-Level, Computer Science, Bachelor of Science (B.Sc.), Computer Science: Games Engineering, A-Level, Computer Science at Technical University Munich
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