Walter Gray is a Staff Software Engineer based in Berkeley with 11 years of deep C++ experience across games, desktop software, and production systems. He has a track record of shipping complex features—from porting AAA titles and building installers and auto-update systems to designing APIs, networking libraries, and cross-platform build automation. At companies like Leap Motion, Cruise, Tesla, and now Zeromatter he’s led cross-disciplinary teams and driven platform refactors, hardware-integrated firmware work, and C++11/14 modernizations. Walter thrives on ambiguous problems that require learning new domains and prefers pragmatic, low-ego execution to get products into users’ hands. He’s motivated by projects that affect the physical world—reducing resource use, enabling scientific analysis, or empowering people with practical tools. An under-the-radar strength is his long-running focus on build systems and reproducible tooling, making complex codebases far easier to maintain and ship.
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Walter Gray - Staff Software Engineer at Zeromatter