Summary
Wan Chen is a Staff Software Engineer II with 13 years of experience building backend video services for large-scale streaming platforms, currently working on playback services for Max in New York. She led critical backend work at HBO/HBO Max—HLS/DASH, DRM, CDN, VOD/AVOD, live streaming and global launches—delivering features like Same-Day Premieres and live sports to millions of viewers. Her background spans media supply chains, real-time MXF tooling, VR/AR prototyping, and game development, giving her a rare full-stack media engineering perspective from content acquisition to playback. Comfortable across Go, C++, Python, Node.js, Java and Swift, she blends systems engineering with UX sensibility rooted in earlier design-engineer work. She is driven by continuous learning and hands-on leadership, often translating experimental research (photogrammetry, volumetric video) into production-capable solutions. Notably, her career bridges creative film studies and advanced computer graphics training, enabling pragmatic innovations at the intersection of media and software.
13 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering, Digital Media Technology, Bachelor of Engineering, Digital Media Technology at Shandong University
Summer Session, Film Studies, Summer Session, Film Studies at University of California, Los Angeles
Master of Science in Engineering, Computer Graphics and Game Technology, Master of Science in Engineering, Computer Graphics and Game Technology at University of Pennsylvania
Chinese, English, French, Spanish, German