Summary
Waylon Snedker is a seasoned game-focused software engineer with 11 years of experience building gameplay, UI, and tooling across C#, C++, Rust, and Unity. As founder of Unknown Origin Games he took Odd Realm from concept through Early Access to a full 1.0 release on Steam, itch.io, and GOG, combining world building, procedural systems, rendering work, and active community-driven development. His background includes prototyping at EA and shipping titles at studios like Kabam, Blackbird, and This Game Studio, giving him a strong track record of rapid iteration and polished player-facing systems. Comfortable wearing many hats, he blends deep technical engineering—build pipeline optimization, mod integration, and editor tool creation—with design sensibilities honed at Vancouver Film School. Based in Vancouver, he brings a pragmatic, player-centered approach and a demonstrated ability to learn new languages and disciplines as projects demand.
11 years of coding experience
4 years of employment as a software developer
Game Design, (Honours), Game Design, (Honours) at Vancouver Film School