Webber Webbink

Founder & Maintainer at Just Eat Takeaway.com

Vriezenveen, Overijssel, Netherlands
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Summary

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Senior
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Top School
Webber Webbink is a Staff Engineer and founder of the GameCI community with nine years of experience building and automating web and game build pipelines. At Just Eat Takeaway.com he leads front-end infrastructure and coaches teams while having rebuilt the customer-facing ordering experience using React, Next and DDD-inspired patterns. He maintains popular open-source GameCI tooling—especially Unity build and GitHub Actions integrations—focused on automating cross-platform builds and license workflows for thousands of teams. Practical and detail-oriented, he blends hands-on scripting and CI/CD engineering with architectural foresight to remove future blockers before they appear. Based in the Netherlands, he’s driven by making complicated systems simpler and often surfaces non-obvious automation gains that save engineering time at scale.
code9 years of coding experience
job8 years of employment as a software developer
bookBachelor of Technology - BTech, Business IT & Management, Bachelor of Technology - BTech, Business IT & Management at Saxion University of Applied Sciences
languagesEnglish, Dutch, German
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Github Skills (40)

build-time10
github-ci10
scripting10
buildx10
cicd10
build-engine10
build210
automation10
script10
automation-testing10
build-automation10
dotnet-core10
sh10
automations10
shell10

Programming languages (17)

C#PowerShellMDXCSSRustCGoHTML

Github contributions (5)

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game-ci/unity-actions

Nov 2019 - Nov 2022

Github actions for testing and building Unity projects
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:8 reviews, 124 commits, 73 PRs in 3 years
Contributions summary:Webber primarily focused on automating the Unity build and testing process using GitHub Actions. Their contributions involved creating and modifying shell scripts (`entrypoint.sh`) to activate Unity licenses, run tests, and manage project builds. They experimented with various strategies for license activation, including manual license files and serial license activation. The user also streamlined the testing workflow and updated the action's request-activation file to follow good practices.
testingdeployunity-ciactivateunity-actions
game-ci/unity-builder

Nov 2019 - Sep 2022

Build Unity projects for different platforms
Role in this project:
userBack-end & Automation Engineer
Contributions:45 releases, 168 reviews, 228 commits in 2 years 9 months
Contributions summary:Webber contributed to the project by implementing and modifying build commands within the Unity game engine. The commits focused on creating a build script, adding support for various build targets, and integrating build processes. This involved setting up and testing a build job, indicating a focus on automation and continuous integration within the project.
game-ciplatformsunity-actionsunity-builderunity
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Webber Webbink - Founder & Maintainer at Just Eat Takeaway.com