Weikun Zhen

AR VR Software Engineer at Google

Mountain View, California, United States
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Summary

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Senior
🎓
Top School
Weikun Zhen is an AR/VR software engineer and robotics researcher with 11 years of experience building state estimation, SLAM, and sensor-fusion systems for both academic and industry products. He holds advanced robotics degrees from Carnegie Mellon and has applied his PhD work to real-world problems across Google, Amazon, and Meta, focusing on motion tracking, camera/LiDAR fusion, and localization for autonomous platforms. At Amazon he improved localization and calibration for delivery robots, and at Google he now develops motion-tracking algorithms for immersive AR/VR experiences. His background spans monocular/stereo visual odometry to tight AprilTag–LiDAR integration, reflecting a knack for making perception robust under challenging real-world conditions. Based in Mountain View, he combines deep research rigor with production-facing engineering, often optimizing large-scale map sparsification and sparse feature selection for efficient mapping.
code11 years of coding experience
job2 years of employment as a software developer
bookBachelor of Engineering (B.E.), Mechanical Engineering, Bachelor of Engineering (B.E.), Mechanical Engineering at Tianjin University
bookDoctor of Philosophy - PhD, Mechanical Engineering, Robotics, Doctor of Philosophy - PhD, Mechanical Engineering, Robotics at Carnegie Mellon University

Programming languages (1)

TeX

Github contributions (5)

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castacks/lidar_eskf

Jul 2016 - Feb 2018

Contributions:58 commits, 4 branches in 1 year 7 months
zhenwk/pipe_mapping

Mar 2015 - Apr 2016

Contributions:3 pushes in 1 year 1 month
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Weikun Zhen - AR VR Software Engineer at Google