Summary
Weiqi Gu is a Lead Game Designer with nine years of experience blending technical engineering and creative design on high-quality mobile and console titles. Based in Shanghai, he currently leads a team of about ten on a mobile RPG, driving systems, level flow, and interactive environmental gameplay. Former roles at Tencent Games include technical designer on Synced: Off-Planet and level/gameplay engineering at NExT Studios, where he prototyped an archaeological simulation and implemented a Unity voxel engine using C# and HLSL. He brings a hands-on approach to tooling and procedural content—building voxel physics, tri-planar materials, VFX, and level editors—to accelerate iteration and polish. Trained in Computer Science and Game Design at Northeastern, he pairs rigorous technical craft with a designer’s insistence on player buy-in and fun.
9 years of coding experience
Bachelor's degree, Computer Science and Game Design, Bachelor's degree, Computer Science and Game Design at Northeastern University
English, mandarin - chinese