Weiqi Gu

Lead Game Designer at Unannounced

Putuo District, Shanghai, China
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Summary

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Senior
🎓
Top School
Weiqi Gu is a Lead Game Designer with nine years of experience blending technical engineering and creative design on high-quality mobile and console titles. Based in Shanghai, he currently leads a team of about ten on a mobile RPG, driving systems, level flow, and interactive environmental gameplay. Former roles at Tencent Games include technical designer on Synced: Off-Planet and level/gameplay engineering at NExT Studios, where he prototyped an archaeological simulation and implemented a Unity voxel engine using C# and HLSL. He brings a hands-on approach to tooling and procedural content—building voxel physics, tri-planar materials, VFX, and level editors—to accelerate iteration and polish. Trained in Computer Science and Game Design at Northeastern, he pairs rigorous technical craft with a designer’s insistence on player buy-in and fun.
code9 years of coding experience
bookBachelor's degree, Computer Science and Game Design, Bachelor's degree, Computer Science and Game Design at Northeastern University
languagesEnglish, mandarin - chinese
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Github Skills (2)

unity-game-engine10
simulation3

Programming languages (1)

C#

Github contributions (5)

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xylitogum/X-Utils

Feb 2018 - Aug 2019

Set of Utility Scripts for Unity Game Engine
Contributions:63 commits, 16 PRs, 59 pushes in 1 year 5 months
unity-game-engine
xylitogum/Project-Honor

Nov 2016 - Mar 2017

Contributions:16 pushes, 1 branch in 3 months
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