Summary
Wen Taichi is a Unity game developer with 10 years of experience building live-service and mobile games, specializing in gameplay, UI, editor tools, and system architecture. He has led end-to-end client-side implementations—from AI and auto-grind systems to guild war features—while integrating backend services like PlayFab, Azure Functions, and custom server tooling. Regularly focused on tooling and workflows, he created custom skill editors, Addressables-based resource pipelines, fixed-point math libraries for deterministic networking, and Google Apps Script automations to streamline content delivery. Wen mentors junior engineers, establishes branching and release pipelines for app stores, and balances hands-on development with architectural ownership. Based in New Taipei, Taiwan, he brings a pragmatic, research-driven approach to solving production challenges and reducing iteration time across teams.
10 years of coding experience
10 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at National Chiao Tung University
Chinese, English