Wenceslao Villanueva is a Technical Product Design Director and seasoned technical game designer with 18+ years shipping AAA titles, currently leading product design for Unreal Editor for Fortnite at Epic Games. He progressed from game scripter and level designer to technical lead roles at Sony and Epic, blending programming, systems design, and creative tools to empower creators. His work spans high-profile franchises like Days Gone, Uncharted: Golden Abyss, Resistance: Retribution, and Syphon Filter, and culminates in bringing Unreal’s authoring power into the Fortnite ecosystem. Trained in cognitive science with an emphasis on computational modeling from UC Berkeley, he applies human-centered systems thinking to complex toolchains and workflows. Colleagues know him for turning low-level technical constraints into usable, expressive systems that scale across teams and user communities.
10 years of coding experience
13 years of employment as a software developer
Bachelor of Arts (BA) Cognitive Science with Emphasis in Computational Modeling, Bachelor of Arts (BA) Cognitive Science with Emphasis in Computational Modeling at University of California, Berkeley
Contributions:11 commits, 8 PRs, 6 pushes in 17 days
honorgamearduboygame-development
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Wenceslao Villanueva - Technical Product Design Director at Epic Games