PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.
Role in this project:
Full-stack Developer Contributions:183 commits, 8 PRs, 47 pushes in 4 years 10 months
Contributions summary:Wes primarily focused on the development and maintenance of the PreloadJS library. Their contributions involved adding functionality, such as the combined JavaScript file and video loading support. They also improved the build process through updates to the Grunt configuration, and addressed bugs, such as fixing the handling of plugin updates. These modifications highlight the user's role in enhancing the library's features and maintainability.
javascriptpreloadingpreloadjs
A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.
Role in this project:
Automation Engineer / Build & Release Engineer Contributions:42 commits, 4 PRs, 11 pushes in 3 years 9 months
Contributions summary:Wes's contributions primarily revolve around build and deployment automation within the repository. They updated the Grunt build process to include the creation of combined JavaScript files, incorporated features to handle versioning and license headers during the build, and created a task to export script tags. These changes suggest a focus on streamlining the build process and improving the overall project workflow. Furthermore, they moved FlashAudioCompiling to grunt, adding more control over the build process.
audiocordovahtml5-audiojavascriptphonegap