Summary
Wesley Smith is a CTO and computational-geometry specialist with 14 years of software engineering experience solving complex manufacturing and CNC/CAM problems. He blends hands-on systems-level coding—GPU acceleration, CUDA, and real-time analytics—with strategic leadership, having built and scaled engineering teams and roadmaps at companies like Plethora, Formlogic, and Addimation. Wesley’s work ranges from compiler/interpreter development to gigabyte-scale geometry processing and automated toolpath generation, enabling production-grade automation across subtractive and additive workflows. He emphasizes problem framing and metric-driven product engineering, pairing nitty-gritty technical craft with long-term architectural vision. Based in the San Francisco Bay Area, he is known for turning prototypes into deployed systems that close the loop between factory data and decision-making.
15 years of coding experience
16 years of employment as a software developer
Johns Hopkins University
Master's Degree Media Arts and Technology, Master's Degree Media Arts and Technology at UC Santa Barbara
English, French