Summary
White Chang is a Senior Server Engineer based in New Taipei with over 10 years building high-performance game backends and enterprise microservices across Lua, Go, Java and PHP. He designs and maintains game server architectures (TCP/WebSocket), CI/CD pipelines, and Kubernetes/Helm deployments while also producing CLI and gRPC tooling to operate production systems. Experienced in both backend and infrastructure work, he has led small teams, created automated test and deploy mechanisms, and managed developer platforms including GitLab Runner, Docker Registry and Minio. Known for methodical yet creative problem-solving, he brings a pragmatic focus on operability—evident from custom deploy scripts and helm charts for DEV/QA environments. An electrical engineering graduate, he blends systems-level thinking with hands-on coding across gaming and enterprise domains.
9 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree, Electrical and Electronics Engineering, Bachelor’s Degree, Electrical and Electronics Engineering at National Kaohsiung University of Applied Sciences
English, Chinese