Will Swannack is a Senior Software Engineer with 10 years of experience building C++ and C# systems for games and VR, currently architecting core UE5 gameplay at Loligo Games. He has led distributed engineering teams and shipped live-service and DLC content—most notably contributing to the D.I.C.E.-nominated Fae Farm and building a rollback-networked ECS plugin for multiplayer in UE5. Will combines deep engine-level expertise (Unreal and Unity) with a designer-facing mindset, translating complex technical limits into playable features and rescuing critical UI and onboarding efforts under tight deadlines. He also has practical VR systems experience, from multi-app rendering to cloud services for animated avatars, and a track record of implementing robust networked turn-based and boss-fight mechanics. Based in the Greater Seattle area, he pairs hands-on coding, architecture, and team coordination to deliver polished gameplay systems across platforms.
10 years of coding experience
14 years of employment as a software developer
BS Computer Science, BS Computer Science at University of Puget Sound
Masters Interactive Technology, Masters Interactive Technology at Southern Methodist University
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Will Swannack - Senior Software Engineer at Loligo Games