Summary
Willem Siers is a software engineer with 11 years of experience building back-end services for live games and enterprise systems, currently leading the lobby service at AccelByte where he coordinates player connections, matchmaking, sessions, friends and chat features for studio customers. He holds an M.Sc. in Software Technology from the University of Twente and has a background in REST API specification automation from his thesis work with ING. Comfortable across stacks from Node.js and MongoDB to PHP/Drupal, Willem combines hands-on implementation with technical leadership to make distributed game services reliable and extensible. Outside the obvious, he has freelanced and supported custom studio integrations, showing an appetite for adapting core platforms to varied game requirements.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Technische Informatica, Bachelor of Science - BS, Technische Informatica at University of Twente
Master of Science - MS, Software Technology, Master of Science - MS, Software Technology at Universiteit Twente