William Baldwin is a software engineer based in Bellevue, Washington, with 11 years of professional experience and a background in computer science from Georgia Tech. He transitioned from polymer engineering to CS after discovering a knack for coding, and has built a diverse portfolio including simulations, a small video game, collaborative music player work, and front-end visualization tools. At Art Compiler he developed domain-specific languages and interactive visualizations (D3, SVG, TopoJS, Google Maps), and he currently applies that front-end and full-stack experience at Microsoft. He enjoys hands-on debugging, especially when interactive output reveals program behavior, and mentors teammates in collaborative projects. William blends curiosity-driven tinkering with production-grade engineering, often iterating visually to understand complex bugs and UX trade-offs.
10 years of coding experience
1 year of employment as a software developer
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Georgia Institute of Technology
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