Summary
William Erhard is a Senior Unity Engineer with eight years of hands-on AR/VR experience, currently building core interaction systems and performance-optimized features for Project Archer’s headset-based retail assistant. He has shipped cross-platform AR solutions for HoloLens, ARCore/ARKit, and desktop, integrating VisionLib, MRTK, and WebRTC to enable multiuser experiences, tracking, and real-time model streaming. At Volkswagen and Scope AR he combined research-driven exploration (raytracing in VR, mixed input modalities) with production engineering to make complex visualization and collaborative workflows practical. Known for owning major features end-to-end—work that earned CEO praise—he pairs deep Unity/C# expertise with a knack for making demanding spatial apps feel reliable and performant. Based in Seattle, he brings both startup agility and enterprise-quality discipline to immersive product development.
8 years of coding experience
4 years of employment as a software developer
Associate's Degree with Distinction, Associate's Degree with Distinction at Bellevue College
German, French