William Hjelm

Experienced Graphics Programmer at Avalanche Studios Group

Stockholm, Sweden
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Summary

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Senior
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Top School
William Hjelm is a render programmer with nine years of engineering experience, currently developing low-level rendering systems for Avalanche Studios' in-house Apex engine and contributing to the upcoming AAA title Contraband. He holds a Master's in High Performance Computing from Chalmers and has a strong academic background in computer graphics, including a thesis on global illumination. Comfortable across engine-level C++ and GPU techniques, he has progressed from internships and analytics-focused development roles to experienced graphics programming on live game projects. Based in Stockholm and noted as a "dark mode connoisseur," he blends careful performance-minded engineering with a practical production focus and maintains an active GitHub presence.
code9 years of coding experience
job5 years of employment as a software developer
bookGymnasieexamen, Engineering Science, Gymnasieexamen, Engineering Science at IT-Gymnasiet
bookCivilingenjörsexamen, Computer Engineering Technologies/Technicians, Civilingenjörsexamen, Computer Engineering Technologies/Technicians at Chalmers University of Technology
bookMaster's degree, Informatics & Computing Engineering (MIEIC), Master's degree, Informatics & Computing Engineering (MIEIC) at Universidade do Porto
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Stackoverflow

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0reached
0answers
0questions
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Github Skills (17)

high-resolution9
super-resolution9
surface9
direct3d9
focus9
hdr9
directx9
zooming9
openexr8
transparency8
graphics-programming8
debugging8
opengl8
renderdoc7
vulkan7

Programming languages (3)

C++CPython

Github contributions (5)

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Contributions:51 commits, 36 pushes in 3 years 5 months
hjelmw/TDA572.Gyruss

Feb 2020 - Dec 2021

Contributions:1 release, 28 commits, 21 pushes in 1 year 10 months
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William Hjelm - Experienced Graphics Programmer at Avalanche Studios Group