William Lam is a pragmatic technical game designer and full-stack programmer with nine years of experience shipping game features, automations, and integration-focused web systems. He saved Frostburn Studios over $100k through proactive QA and 1000+ bug fixes for Heroes of Newerth while accelerating content production and leading volunteer QA teams. At the Public Service Commission of Canada he implemented cloud migrations, CI/CD upgrades, and reusable automation scripts across node.js/React and Django stacks, demonstrating comfort from frontend state management to backend systems design. Trained in both biochemistry and chemical engineering, he combines lab‑grade rigor with software engineering discipline—evident in his thesis-driven research background and careful documentation practices. William is now focused on junior programming roles or QA engineering where he can apply his cross-domain curiosity and history of practical, cost-saving interventions.
9 years of coding experience
12 years of employment as a software developer
Algonquin College
High School Diploma, High School Diploma at St. Joseph Catholic High School
Honours BSc with Specialization in Biochemistry and BASc in Chemical Engineering Biotechnology, Honours BSc with Specialization in Biochemistry and BASc in Chemical Engineering Biotechnology at University of Ottawa
Scripts that I've made and used for the Heroes of Newerth project.
Contributions:74 commits, 68 pushes, 2 branches in 3 years 7 months
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William Lam - Technical Game Designer at Kongor Studios