Summary
William Leu is a senior Unity engineer with eight years of focused experience building AR/VR, mobile, and desktop graphical tools that bridge research, training, and operational workflows. He has a strong track record delivering reusable frameworks—most notably an AR/VR electronic guided-procedures suite and networked VR design tools—that helped win IoT, digital twin, and major NASA projects. Comfortable across the stack, he architects integrations between 3D engines, web services, and hardware (HoloLens, Vive), using technologies from Unity/C#/Unreal to WebSockets, XML/JSON, and Blender. William combines creative asset creation (models, shaders, rigs) with systems thinking and human-factors collaboration, enabling practical prototypes that become funded programs. Based in Bellaire, Texas, he brings a research-minded approach from long-term NASA engagements and a knack for turning complex domain requirements into polished, production-capable interactive software.
8 years of coding experience
15 years of employment as a software developer
Bachelor of Science - BS, Game Development, Bachelor of Science - BS, Game Development at Full Sail University