Summary
William Lew is a GPU software engineer with a decade of hands-on experience specializing in graphics and GPU-accelerated programming, currently contributing at NVIDIA from Saratoga, CA. He has a solid track record across industry and academia, including rendering work at Open Robotics, an internship at Apple focused on GPU software, and teaching and research roles at San Francisco State University. William combines practical systems-level GPU expertise with mentorship and instructional experience, having taught computer science courses and assisted advanced classes. His GitHub presence and personal motto—graphics and GPU-accelerated programming is fun—reflect a genuine passion for high-performance graphics and visual computing. Known for turning complex rendering problems into pragmatic implementations, he brings both engineering rigor and an educator’s clarity to challenging GPU projects.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at San Francisco State University