William Moorehouse

Software Engineer

Laniakea Supercluster, United States
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Summary

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Rockstar
William Moorehouse is a versatile software engineer with 11 years of experience building full-stack SaaS products and exploring machine learning applications. Based in the United States (Laniakea Supercluster), he combines front-end polish with back-end rigor, demonstrated through open-source work on projects like TrueCraft where he enhanced rendering, hotbar/resolution handling, and client-side chat color support. He prioritizes code quality and maintainability, having added XML documentation and refactored mesh rendering to improve readability and extensibility. Comfortable across the stack, William blends practical feature delivery with thoughtful engineering trade-offs. Colleagues would describe him as an engineer who can both ship user-facing features and clean up the internals that make systems sustainable.
code11 years of coding experience
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Github Skills (18)

pytorch10
python10
user-interface10
stable-diffusion10
ui-design10
uid10
gradio10
front-end-development10
ai-image10
ai10
dotnet-core10
text-rendering10
generative-art10
game-development10
csharp10

Programming languages (4)

C#ShellJupyter NotebookPython

Github contributions (5)

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ddevault/TrueCraft

Jun 2015 - Nov 2015

Minecraft for hipsters
Role in this project:
userFull-stack Developer
Contributions:80 commits, 35 PRs, 25 pushes in 5 months
Contributions summary:William primarily contributed to the TrueCraft project by adding XML comments to the TrueCraft.API namespace, improving code readability and maintainability. The user implemented features for the client-side such as adding support for chat colors in the FontRenderer. In addition, the user refactored and expanded the rendering of the mesh and added functionality to the hotbar and resolution settings.
javaspigotminecrafthipsters
MinecraftSources/TrueCraft

Jun 2015 - Jul 2015

Contributions:34 commits in 24 days
javaspigotminecrafthipsters
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William Moorehouse - Software Engineer