William Struwe is an Associate with a decade of hands-on experience blending 3D modeling, animation, and front-end development to deliver visual and interactive assets for games and signage. Comfortable working independently or asking for help, he applies tools such as Autodesk Maya, Unity3D, Photoshop, and web technologies alongside C++ and Python to execute projects from concept to production. His background spans studio work, freelance photo editing, and practical QA and tutoring roles, giving him a pragmatic eye for pipeline efficiency and user-ready assets. Based in Clifton, NJ, he pairs careful, persistent problem-solving with a willingness to iterate and collaborate, a trait honed through game-jam origins and small-team game development. A less obvious strength is his blend of creative design skills with technical scripting, enabling him to both model/animate and automate parts of the asset workflow.
10 years of coding experience
Associate's degree, Computer Science, 3.658 GPA, Associate's degree, Computer Science, 3.658 GPA at Passaic County Community College
BA, Creative Arts & Technology, concentration in Video Game Design, 3.3 GPA, BA, Creative Arts & Technology, concentration in Video Game Design, 3.3 GPA at Bloomfield College
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