William Venner is a Head of Engineering and full-stack developer with over a decade of hands-on experience building production systems, from web UIs and server infrastructure to game mod mechanics and automation for thousands of game servers. An early programmer and entrepreneur, he has shipped notable projects including the world's first online 3D live map for Rust and large-scale modpack indexing/deployment tooling using Go and Docker. He combines product-minded engineering with cost-conscious operations—reimplementing an AI speaker stack to save $300K/year and optimizing CI to cut $24K/year. An active open-source contributor, his work spans interactive CLI tooling and gameplay UI/server logic for widely used Garry's Mod projects. Based in England, he balances leadership at Infraly with a long-running freelance product serving 20,000 customers across 100 countries, reflecting both technical depth and customer-focused delivery.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Sussex
Secondary, Secondary at The Forest School
A-level Computer Science, A-level Computer Science at The College of Richard Collyer
Contributions:15 reviews, 20 commits, 39 PRs in 4 years 2 months
Contributions summary:William primarily contributed to the user interface and core gameplay mechanics of the Garry's Mod sandbox game. This involved adding new features to the VGUI elements (DComboBox, DImageButton), including enhancements like spacers, icons, and improved visual behavior. They also optimized code by leveraging existing tools, such as the `table.IsEmpty` function and the new `table.Shuffle` function. These changes impacted the game's functionality and user experience.
DarkRP, a non-serious roleplay gamemode for Garry's Mod.
Role in this project:
Back-end Developer
Contributions:6 commits, 7 PRs, 69 comments in 2 years 4 months
Contributions summary:William focused on enhancing the functionality of the DarkRP gamemode. Their contributions involved implementing and modifying hooks related to laws and lockdown features, impacting player interaction and gameplay mechanics. They also improved chat functionality and optimized server-side code, reducing unnecessary processing for bots. The user's work centered on server-side scripting and game logic adjustments.
luamodroleplaygarry-s-moddarkrp
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William Venner - Head Of Engineering at GmodAdminSuite