William Watkins is an algorithmic artist and seasoned software engineer with a decade of cross-disciplinary experience spanning web development (JavaScript/TypeScript, React, Node, MongoDB), C/C++ Qt desktop applications, and machine learning/computer vision (Python, Keras, TensorFlow). Based in Lyon, he blends technical rigor with creative practice—producing interactive digital works, pen-plotter prints, and a hobby game built in Odin and Sokol—while operating as an independent creator since 2021. His background includes full-stack MERN e-commerce projects, production C++/Qt engineering, and designing ML curricula and pipelines, demonstrating an unusual mix of pedagogy, production engineering, and artistic practice. Comfortable deploying and maintaining servers and tooling in JS/Python, he brings a pragmatic, end-to-end mindset to projects that sit at the intersection of art and applied AI.
10 years of coding experience
3 years of employment as a software developer
Certification d'Architecte en Technologie Numérique, Programmation informatique, Certification d'Architecte en Technologie Numérique, Programmation informatique at 42 Paris
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