Summary
Wilson Golden is a software developer and full-stack game engineer with a decade of experience building mission-critical systems for the US Navy and maintaining widely adopted Unity mod infrastructure. He helped port the Navy’s Voyage/Vessel Management System to Linux, authored major S-100 charting and symbolization features, and sped up safety-check runtime performance by 10x. As an independent Unity developer he founded a core mod dependency with over 1.1 million downloads and restored compatibility for hundreds of mods via low-level IL patching. Comfortable in C#, GLSL, Lua, OpenCV and tooling automation, he blends systems-level engineering with real-time graphics and gameplay design. Based in Charlottesville, VA, he seeks mid-level roles focused on high-performance systems or interactive applications where his experience reducing manual work and enabling large user communities can scale impact. An under-the-radar strength: he routinely reverse-engineers complex binaries to preserve backward compatibility across evolving platforms.
10 years of coding experience
8 years of employment as a software developer
Computer Science, Computer Science at Piedmont Virginia Community College
Computer Science, Computer Science at George Mason University