Summary
Wilson Melo is a technology and innovation strategist with nine years of multidisciplinary experience blending product design, game development and public sector transformation at the Ministério Público do Estado do Rio de Janeiro. Based in Rio de Janeiro, he leads tech and design strategy while teaching game development and coordinating pedagogy, bringing a rare mix of creative direction (illustration and art direction) and hands-on development at Estúdio Vaca Roxa. His background spans product design, high-performance computing and AI studies, reflecting a deliberate pivot toward machine learning and data-driven solutions alongside UX and game design. Comfortable translating complex civic processes into user-centered digital services, he combines public-sector impact with indie game practice—often applying game design thinking to institutional innovation. A family-oriented professional originally from Piauí, he balances strategic leadership with classroom mentorship and ongoing technical upskilling.
9 years of coding experience
Design de Games e Mídia Digital, Design de Games e Mídia Digital at ECDD
MBA em Tecnologia para Negócios: AI Data Science e Big Data Inteligência Artificial, MBA em Tecnologia para Negócios: AI Data Science e Big Data Inteligência Artificial at Pontifícia Universidade Católica do Rio Grande do Sul
Bootcamp UX Design UX Design, Bootcamp UX Design UX Design at How Bootcamps
MIT em Inteligência Artificial Machine Learning e Deep Learning Inteligência Artificial, MIT em Inteligência Artificial Machine Learning e Deep Learning Inteligência Artificial at Instituto Infnet
Estácio de Sá University
Bootcamp Product Management Gestão de Projetos, Bootcamp Product Management Gestão de Projetos at Journey | Consulting & Training
English