Wirginia Romanowska

FX Art Director at Epic Games

Raleigh-Durham-Chapel Hill Area United States
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Summary

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Senior
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Top School
Wirginia Romanowska is an FX Art Director with nearly 20 years in the games industry, including 15 years specializing in real-time VFX across consoles, PC, Switch and mobile. Now leading FX at Epic Games after progressive senior roles there and at id Software and Ubisoft, she blends artistic vision with deep technical fluency in tools like Unreal/Niagara, Houdini and Maya to push performance constraints while honoring design and platform limits. Her work spans particle systems, ribbons, PBR materials, RBD-baked simulations and high-quality offline compositing, with a knack for optimizing assets for tight budgets without sacrificing polish. A multiple CGTalk FXWars winner, she also invents and refines VFX pipelines and brings strong observational skills and understanding of dynamics to both realistic and stylized projects. Notably, her portfolio includes published reels for DOOM (2016) and advanced Houdini tests that showcase both aesthetic range and technical problem-solving.
code8 years of coding experience
bookMSc. (Eng) Environment Protection in Metallurgy, MSc. (Eng) Environment Protection in Metallurgy at The Silesian University of Technology
languagesEnglish, Polish

Github contributions (1)

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Contributions:435 commits, 389 pushes in 1 year 8 months
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Wirginia Romanowska - FX Art Director at Epic Games