Summary
Wissam Elkadi is a software engineer in London with 11 years’ experience specializing in AR/VR, computer graphics, and polygonal geometry processing. He blends strong mathematical foundations—linear algebra, calculus, and numerical methods—with pragmatic C++ systems engineering to deliver real-time graphics and AR features at Meta and previously at Roku, HP, and Vuforia. His background includes hands-on research and R&D work on mesh deformation, smoothing, morphing and automatic segmentation, integrating algorithms into cross-platform pipelines using OpenGL/GLSL, Metal, and Eigen. Comfortable across low-level graphics APIs and higher-level product constraints, he consistently moves research prototypes into production-quality code. A former platoon leader in the Egyptian Air Defense, he brings disciplined engineering rigor and collaborative leadership to complex, multidisciplinary projects.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (BSc) Computer Engineering, Bachelor of Engineering (BSc) Computer Engineering at Computer Engineering at Cairo University
Arabic, English