Summary
Wojtek Waśko is a senior software engineer with 12 years’ experience building low-latency, high-performance systems across hardware and software stacks, from HPC astrophysics codes to GPU-network interfacing. He has driven kernel-bypass drivers and accelerator libraries at Intel and architected GPU-to-network software at NVIDIA, routinely prototyping changes spanning HW, firmware, drivers, libraries and user applications. Comfortable cutting vertically through complex stacks, he excels at bridging siloed teams and translating experimental proofs-of-concept into deployable designs. Based in Poland, he combines a mechatronics engineering background with hands-on systems work and a penchant for squeezing performance out of every layer. An unassuming differentiator: he moved from exploiting vendor tools to designing the very architectures and offloads those tools rely on.
12 years of coding experience
9 years of employment as a software developer
Bachelor of Science (BS), Mechatronics, Robotics, and Automation Engineering, Bachelor of Science (BS), Mechatronics, Robotics, and Automation Engineering at Warsaw University of Technology
Mechatronics, Robotics, and Automation Engineering, Mechatronics, Robotics, and Automation Engineering at Università degli Studi di Genova
Mechatronics, Robotics, and Automation Engineering, Mechatronics, Robotics, and Automation Engineering at Ecole centrale de Nantes
Polish, French, English, Spanish, German, Italian