Summary
Wonbin Cho is a platform engineer with eight years of professional experience and a decade-long involvement in PC gaming infrastructure, currently building platform and game systems at KRAFTON in South Korea. He previously led platform engineering at PUBG Corporation, managing cloud estates across AWS, Azure, SoftLayer and NCP, orchestrating 1000+ instances and securing accounts for one of Steam’s highest-concurrency games. His hands-on skill set spans Kubernetes, Docker, Terraform, .NET backend services, AWS managed services (ElastiCache, Elasticsearch Service, SQS, DynamoDB, CloudFront) and front-end work with Angular. He has designed CI/CD pipelines from scratch, owned deployment architecture at scale, and provided technical leadership for esports live events and on-site operations. Notably, he has experience coordinating international publishing efforts (including work with Tencent) and shifting between platform, backend, and game-development roles, giving him both operational rigor and product-side insight.
8 years of coding experience
9 years of employment as a software developer
공학 학사, 컴퓨터 및 정보과학, 공학 학사, 컴퓨터 및 정보과학 at 아주대학교
English, Japanese