Wooyeong Choe

Senior Gameplay Programmer at Funcom

Oslo, Norway
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Summary

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Senior
Wooyeong Choe is a Senior Gameplay Programmer based in Oslo with 13 years of experience building AI-driven NPC behavior and multiplayer game systems for AAA and live-service titles. He has deep C++ and C# expertise and a track record designing multi-threaded server architectures, custom scripting and HFSM/behavior-tree AI with blackboard knowledge representation and LOD optimization. At Funcom he implemented a multithreaded logging system and led NPC AI for Dune, and at NCSOFT he owned server-side gameplay and visualization/debug tooling for Lineage Eternal. Comfortable across client, server and network layers, he combines hands-on engineering with operational tooling (remote debugging, telnet ops) that keeps complex online worlds running. His GitHub motto "make games" reflects a practical, game-first mindset that shows through shipped live titles and cross-platform experience.
code13 years of coding experience
job12 years of employment as a software developer
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Stackoverflow

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Github Skills (6)

json8
csharp8
dotnet7
data-structures6
abstract-data-types6
segmentation-fault6

Programming languages (1)

C#

Github contributions (5)

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whoo24/Poco-Network-Sample

Feb 2017 - Mar 2017

Contributions:15 commits, 2 pushes, 1 branch in 17 days
Contributions:4 commits, 2 pushes, 1 branch in 4 months
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Wooyeong Choe - Senior Gameplay Programmer at Funcom