Wouter Wijsman

IT Software Engineer (Experienced) at REWE digital

Cologne, North Rhine-Westphalia, Germany
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Summary

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Wouter Wijsman is an experienced software engineer based in Cologne with 11 years of hands-on experience spanning system administration, backend development, and DevOps. After transitioning from infrastructure roles back into software engineering studies, he has shipped scalable Python and Java backends for production systems and contributed to high-availability architectures at companies like q.beyond and gridscale. He is an active open-source contributor focused on gaming and embedded platforms—improving build systems and UEFI/boot configuration for ChimeraOS, adding core authentication and download logic plus a GTK UI to Minigalaxy, and modernizing PSP SDK builds with CMake. Comfortable across the full stack and CI/CD tooling, he combines scripting and automation skills with a pragmatic approach to system stability and deployability. Soon-to-be graduate in Software Engineering, he’s open to roles in Cologne and brings the uncommon blend of operator experience and application-level development. In his spare time he experiments with Linux gaming stacks and console homebrew, which informs his practical improvements to build and release workflows.
code11 years of coding experience
job7 years of employment as a software developer
bookNot completed Game Development, Not completed Game Development at Amsterdam University of Applied Sciences
bookComputer Software Engineering, Computer Software Engineering at Windesheim
bookMBO 4 IT Management, MBO 4 IT Management at MBO College Hilversum
bookHAVO, HAVO at Oostvaarders College
languagesDutch, English, German
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Stackoverflow

Stats
21reputation
5kreached
1answer
0questions
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Github Skills (36)

system-configuration10
python10
scripting10
linux10
bash10
build-system10
cmake10
ui-design10
osdev10
uid10
automation10
script10
gtk10
front-end-development10
build-automation10

Programming languages (21)

PowerShellJavaC++CCMakeGoValaMustache

Github contributions (5)

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pspdev/pspsdk

Nov 2021 - Jan 2023

An open-source SDK for PSP homebrew development.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:118 reviews, 20 commits, 115 PRs in 1 year 2 months
Contributions summary:Wouter focused on improving the build process for the PSP SDK. Their contributions include creating a CMake file for generating PSP-specific EBOOT.PBP files, adding options to the CMake build system, and modifying the build process to streamline the use of PSPLink. The user also made adjustments to the build flags and install paths within the CMake configuration. These changes enhance the build and deployment workflow of PSP homebrew projects.
psp-homebrewnintendo-3dssdkps1source-sdk
sharkwouter/minigalaxy

Dec 2018 - Jan 2023

A simple GOG client for Linux
Role in this project:
userFull-stack Developer
Contributions:9 releases, 156 reviews, 688 commits in 4 years 1 month
Contributions summary:Wouter contributed significantly to the development of a GOG client for Linux. They implemented the core logic for user authentication, game library retrieval, and download functionality using Python and the Requests library. Furthermore, the user designed and built the user interface using Gtk, including the creation of a login window, main window, and properties window for managing game settings. They added support for Windows games, including setting up a wine prefix for game installation.
golanggamesgoglinuxgog-client
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Wouter Wijsman - IT Software Engineer (Experienced) at REWE digital