Summary
Wyatt Strain is an award-winning game designer and developer with eight years of experience creating immersive VR experiences and interactive media from Pasadena, California. He ships polished Unity/C# projects across Steam, Meta, and Unity XR, combining technical development with 2D/3D art and sound design to iterate rapidly in game jams and commercial releases. As a founder of Pavilion Media and a long-running independent developer, he’s led small teams to publish titles like Homeward Duck and has an unannounced VR project in development. Wyatt has a strong production background from video work at Google and Lessons from the Screenplay, which informs his ability to manage cross-discipline teams and craft narrative-driven gameplay. Regular top-10% placements in Ludum Dare and wins like the Meta Presence Platform Hackathon for Submersed show he excels in fast-paced prototyping as well as longer-term builds. He blends cinematic production sensibilities with hands-on engineering, making him adept at turning creative concepts into technically robust VR experiences.
8 years of coding experience
1 year of employment as a software developer
Bachelor of Fine Arts (BFA) Film/Cinema/Video Studies, Bachelor of Fine Arts (BFA) Film/Cinema/Video Studies at Brigham Young University