Wylie Flournoy-Earnshaw is an engineer and artist with 12 years of experience building gameplay and graphics systems, most recently contributing as a Sandbox Engineer at Bungie where he bridged technical and design teams. He has deep C++ and real-time graphics expertise from BYU research and game projects—work that included BRDF fitting, ray tracing anisotropic materials, and tools to render animated crowds at E3. Known for designing data-driven ability systems and intuitive tooling for designers, he excels at translating artistic goals into robust, scalable code. Now based in Seattle and currently working outside games, he brings a rare combination of production game-dev rigor and research-grade graphics problem solving to any technical-art pipeline challenge.
12 years of coding experience
8 years of employment as a software developer
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Brigham Young University
Contributions:59 commits, 48 pushes, 1 branch in 1 year
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Wylie Flournoy-earnshaw - Letter Carrier at United States Postal Service