Xavier Auger-mailhot is a Senior Game Programmer based in Montreal with a decade of experience building gameplay systems and engine-level features across VR and Unreal Engine projects. He has progressed from engine programming and product development roles to systems architect on an upcoming title at Flameborn Games, bringing practical expertise from VR releases like Transformers VR: Battle Arena. Known for tinkering with tools and languages, Xavier blends technical curiosity with design sensibility to deliver systems that support both player experience and production needs. His career spans indie studios and larger teams, giving him a knack for shipping under varied constraints and mentoring peers through complex integrations. Passionate about the positive impacts of games—rehabilitation and STEM engagement for youth—he aims to shape projects that matter beyond entertainment.
10 years of coding experience
6 years of employment as a software developer
Programmeur de moteur 2D/3D, Programmeur de moteur 2D/3D at Institut Desgraff
High School, High School at Monseigneur A. M. Parent
Contributions:1 PR, 24 pushes, 1 branch in 1 year 1 month
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Xavier Auger-mailhot - Senior Game Programmer at Flameborn Games