Xiaohan Wang is a graphics software engineer specializing in OpenGL and Vulkan rendering on Android, currently developing GPU software at Intel after driving heterogeneous compute features on flagship OPPO phones. With a Master’s in Computer Science from Syracuse and hands-on experience porting ML accelerators and compilers—NVDLA driver refactoring at NovuMind and TVM/VTA model deployment at Aibee—he bridges graphics, computer vision and on-device ML. He writes low-level C++ system software for rendering pipelines and inference offload, with a practical knack for adapting GPU workloads to diverse processors. Based in Folsom, CA, he brings a fast-learning, research-to-production trajectory from internships into full-time engineering, combining academic rigor with embedded systems pragmatism.
1 year of coding experience
3 years of employment as a software developer
Master's degree, Computer Science, 3.6, Master's degree, Computer Science, 3.6 at Syracuse University
Bachelor's Degree, Computer Science, 3.5, Bachelor's Degree, Computer Science, 3.5 at Shandong University
Contributions:18 reviews, 2 PRs, 9 pushes in 2 days
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Xiaohan Wang - Graphics Software Engineer at Intel Corporation