Xiaxuan Tan is a software engineer with 11 years of experience, currently building games infrastructure and services at Riot Games in Los Angeles. She progressed internally from intern to associate and now to software engineer, demonstrating strong product-domain continuity and rapid on-the-job growth. Xiaxuan has hands-on experience designing serverless web services and CI/CD on AWS from prior roles, and contributed to large-scale payment and data automation during an internship at Tencent. Academically strong with a CS bachelor's from Zhejiang University (3.88/4.00) and an MS from USC (3.95/4.00), she blends rigorous foundations with production-first engineering. Colleagues describe her as reliable at shipping scalable backend systems and adept at translating analytics needs into automated pipelines. Beyond her role at Riot, she brings a practical mix of cloud-native architecture and data-driven automation that helps reduce operational friction.
11 years of coding experience
3 years of employment as a software developer
M.S, Computer Science, 3.95/4.00, M.S, Computer Science, 3.95/4.00 at University of Southern California
Bachelor's degree, Computer Science, 3.88/4.00, Bachelor's degree, Computer Science, 3.88/4.00 at Zhejiang University
Contributions:6 pushes, 4 branches in 1 year 4 months
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