Summary
Xin Li is a game designer and developer with 10 years of experience, currently contributing to Tencent IEG-Timi Studio on the China-server release of Pokémon Unite. A USC Game Development master's candidate with a 3.7 GPA, Xin has experience building UE5 titles like Manas through USC’s Advanced Game Project and has prototyped FPS mechanics in UE4 via Tencent’s developer programs. Their background blends systems-level programming (mobile app demo at the Chinese Academy of Sciences) with design-focused training in combat, worldbuilding, and live-ops from Tencent’s summer courses. Based in Los Angeles, Xin brings a cross-cultural perspective and practical studio experience shipping high-profile mobile titles while continuing to push engine-driven gameplay and collaborative production workflows.
10 years of coding experience
2 years of employment as a software developer
硕士, Computer Science(Game Development), 3.7/4.0, 硕士, Computer Science(Game Development), 3.7/4.0 at 美国南加州大学
Bechelor of Computer Science, 89/100, Bechelor of Computer Science, 89/100 at 西安交通大学