Xinglun Xu is a software engineer with 11 years of practical experience, currently building production systems at Audible while completing an MS in Computer Science at NYU Tandon. He blends cloud-native backend work—continuous deployment pipelines and AWS Lambda services—with a strong game-development pedigree from Unity3D and mobile multiplayer titles built at 4399 and his own indie studio. Comfortable across full-stack stacks and game engines, he has shipped customer-facing chatbot experiments and real-time synchronized game clients, showing both product focus and low-level systems thinking. A disciplined CS student with a UCSB undergraduate foundation (3.65 GPA), he combines academic rigor with entrepreneurial instincts demonstrated by founding a game studio and freelancing on AWS-deployed web apps.
11 years of coding experience
4 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at NYU Tandon School of Engineering
Bachelor's degree, Computer Science, 3.65, Bachelor's degree, Computer Science, 3.65 at University of California, Santa Barbara
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