Xinyan C is a Senior Software Engineer with 11 years of experience building high-performance cloud and data analytics systems at Microsoft, currently focused on C+AI and Azure Data Analytics within Microsoft Fabric. She has shipped full-stack features for Azure Synapse and Jupyter-like notebook experiences, combining TypeScript/React front-end work with C#/.NET back-end and performance tuning at scale. Her background in electrical engineering and power system automation underpins a methodical approach to systems design and data pipelines. Outside work she contributes to native-code projects like the popular HunterPie game overlay, where she improved C++ interfacing and damage-tracking integration—an indicator of deep low-level and cross-platform skills. Based in Haidian, Beijing, she blends large-enterprise delivery experience with hands-on open-source craftsmanship and an eye for optimizing real-world performance.
11 years of coding experience
5 years of employment as a software developer
Senior High School Graduate, Engineering Science, Senior High School Graduate, Engineering Science at Shiyou High School
Junior High School Graduate, Junior High School Graduate at Fenghuo High School
Master of Science - MS, Power System Automation, Master of Science - MS, Power System Automation at Xi'an Jiaotong University
Primary School Graduate, Primary School Graduate at Fenghuo Primary School
A clean, modern and robust overlay for Monster Hunter games.
Role in this project:
Back-end Developer
Contributions:23 reviews, 31 commits, 7 PRs in 1 month
Contributions summary:Xinyan primarily focused on developing the native interface for the "HunterPie" overlay, which interacts with "Monster Hunter" games. Their contributions involved modifying and preparing the project's configuration, specifically related to C++ project setup. The user implemented abstract classes and refactored include directives, ensuring PCH (Precompiled Header) files were correctly included. These changes seem to be aimed at optimizing and structuring the native overlay's codebase, including improvements to damage tracking and game integration.
Contributions:5 releases, 21 commits, 11 pushes in 1 year 9 months
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