Summary
Xuan Li is a research scientist at NVIDIA with a decade of experience at the intersection of physics-based simulation, differentiable physics, and 3D vision, and a publication record spanning SIGGRAPH, ICLR, NeurIPS, CVPR, and ICRA. With a PhD in Applied Mathematics from UCLA and prior degrees from Stony Brook and Tsinghua, Xuan blends rigorous theory with practical sim2real/real2sim applications and robotics. Their work spans NeRF/3D generative models, geometry processing, and physics simulation, reflecting both foundational contributions and applied research that bridges lab prototypes and GPU-accelerated systems. A former GenAI and deep learning research intern at NVIDIA, Adobe, and IBM, Xuan brings experience in translating research into production-relevant code on NVIDIA platforms. Notably, their diverse publication portfolio suggests a knack for unifying ideas across graphics, ML, and control to tackle real-world perception and simulation gaps.
10 years of coding experience
Bachelor of Science - BS Mathematical Sciences, Bachelor of Science - BS Mathematical Sciences at Tsinghua University
University of California, Los Angeles
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Stony Brook University
Chinese, English