Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Role in this project:
Full-stack Developer Contributions:26 commits, 13 PRs, 23 pushes in 3 years 7 months
Contributions summary:Yan primarily contributed to the Dear ImGui library, with a focus on integrating with and extending existing features. Their work includes adding support for new platforms like Vulkan with texture management, fixing bugs related to image buttons and viewports, and improving the integration with various build systems. The commits also involved updating the core imgui code to keep up with upstream changes and improvements related to features like docking.
cppgraphical-user-interfaceimguiimmediate-mode
Role in this project:
Full-stack Developer Contributions:4 reviews, 149 commits, 49 PRs in 4 years 3 months
Contributions summary:Yan implemented a foundational game engine utilizing C++ and OpenGL. Their work focused on setting up the core application structure, including the application entry point, core components, and event handling. They also integrated external libraries like spdlog for logging, implemented an ImGui layer for UI development and established an event system and camera components. Their contributions are significant for building the base for a functional game engine.
hazelrenderingvulkan