Yang Zhang is a founder and indie game developer based in Seattle with 13 years of software engineering experience across cloud, games, and databases. He built and led YMGS to create gameplay-first experiences while previously contributing as an SDE II at AWS and Amazon Games, applying large-scale systems expertise to consumer products. His technical roots include Carnegie Mellon graduate training in computational data science and hands-on work on Peloton (a notable self-driving DBMS) where he added C++ and UDFs, showing deeper knowledge of database internals and query processing. Comfortable spanning backend infrastructure to game production, he combines systems-level rigor with creative product instincts and a habit of turning research-grade tooling into shipping features.
13 years of coding experience
10 years of employment as a software developer
Master’s Degree Computational Data Science, Master’s Degree Computational Data Science at Carnegie Mellon University
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Shanghai Jiao Tong University
Contributions:21 commits, 5 PRs, 3 comments in 1 month
Contributions summary:Yang's commits primarily involve modifications to the Hyadapt benchmark within the Peloton database system. They added and modified C++ code, including header and source files related to workload execution and predicate creation. Further contributions include the addition of new UDF functions, both in C and PL/pgSQL, demonstrating an understanding of database internals and query processing. These UDFs provide additional string and number manipulation and manipulation functionality.
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