Yangzesheng Sun

Head Of Applied Research at MeshyAI

Minneapolis, Minnesota, United States
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Summary

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Rockstar
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Top School
Yangzesheng Sun is Head of Applied Research at Meshy AI, leading the team building generative 3D AI features that bridge machine learning and computer graphics. With a PhD in theoretical chemistry and an MS in computer science, he blends deep simulation and physics-informed ML expertise with product leadership to ship multi-stage, multi-modal 3D generative pipelines. He has driven product and research roles across Meshy and Taitopia, delivering PBR texture generation, animation and material graph features, and end-to-end ML inference systems. His open-source work includes low-level molecular simulation and rendering contributions (Lennard-Jones forces, PBCs, energy analysis) to a node-based simulation/render engine, reflecting hands-on proficiency in high-performance simulation. Based in Minneapolis, he pairs rigorous academic training with pragmatic product execution to amplify the creative capabilities of 3D designers and artists. Notably, his background in molecular simulation informs unique, physics-aware approaches to generative graphics problems.
code7 years of coding experience
job7 years of employment as a software developer
bookVisiting Student, Computer Science, 4.0/4.0, Visiting Student, Computer Science, 4.0/4.0 at University of California, Berkeley
bookDoctor of Philosophy - PhD, Theoretical Chemistry, 4.0/4.0, Doctor of Philosophy - PhD, Theoretical Chemistry, 4.0/4.0 at University of Minnesota
bookBachelor of Science (B.S.), Chemistry, 3.9/4.0, Bachelor of Science (B.S.), Chemistry, 3.9/4.0 at Wuhan University
languagesEnglish, Chinese
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Github Skills (13)

simulations10
simulation10
c-language10
cpp10
molecular-dynamics-simulation10
cprogramming-language10
molecular-simulation10
render10
nonlinear-dynamics10
rendering10
dataflow-programming8
3d8
dataflow8

Programming languages (7)

C#C++CSSJavaScriptJupyter NotebookFortranPython

Github contributions (5)

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zenustech/zeno

May 2021 - May 2021

ZEn NOde system - a simulation & rendering engine in nodes
Role in this project:
userBack-end Developer
Contributions:8 commits in 11 days
Contributions summary:Yangzesheng contributed to the development of a molecular simulation and rendering engine. Their work involved adding packages for molecular simulation, including the implementation of core components like periodic boundary conditions, simulation box setup, system initialization, and integration steps. The user also implemented force field calculations, specifically the Lennard-Jones potential, and added analysis tools for potential and kinetic energy calculations. This indicates a focus on the underlying simulation logic and physics within the engine.
rendering-enginevfxcppwebglnodes
SiepmannGroup/SorbMetaML

Sep 2019 - Nov 2021

Contributions:14 commits, 15 pushes, 1 branch in 2 years 2 months
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