Summary
Yanjie Feng is a multidisciplinary software engineer and indie game creator with 14 years of experience, best known as the driving force behind the long-running NEOLITHIC project he’s maintained since 2004. Combining formal training in computer graphics and game technology from the University of Pennsylvania with a software engineering B.S., he blends systems-level engineering, procedural design, and hands-on game development across roles from lead technical designer to advisor. He co-founded one of China’s largest RPG Maker communities (DIYRPG.net), mentoring a generation of game-makers who now hold key industry positions. Comfortable shifting between technical architecture, creative design, and monetization strategy, he has a track record of turning personal game code into practical commercial technology. Based in Shanghai, he’s equal parts developer, storyteller, and entrepreneur — a persistent tinkerer who treats games as both art and long-term engineering.
14 years of coding experience
13 years of employment as a software developer
B.S, Software Engineering, B.S, Software Engineering at East China Normal University
Master's degree, Computer Graphics AND Game Technology, 3.50, Master's degree, Computer Graphics AND Game Technology, 3.50 at University of Pennsylvania
Chinese, English, Japanese