Yann Landry is a Senior Software Engineer based in San Francisco with 11 years of experience building high-performance C++ systems, currently focused on R&D for Twitch's Transcoding team. He specializes in performance-sensitive media infrastructure, turning complex streaming and encoding challenges into reliable production services. Colleagues rely on him for deep systems thinking and pragmatic optimization across compute-intensive pipelines. Outside of code, he channels the same technical eye into part-time landscape, storm, and travel photography, suggesting a strong visual intuition that informs his work on media systems.
Contributions:11 pushes, 1 branch in 1 year 2 months
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