Yannick Marcotte-gourde

Developer at Wepoint

Canada
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Summary

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Rockstar
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Top School
Yannick Marcotte-gourde is a pragmatic software developer with 11 years of experience building and maintaining reliable web and cloud systems across Spring Boot, Angular, and Google Cloud Platform. He blends hands-on backend engineering—evident from open-source work refactoring machine GUIs and normalizing fluid handling in a large modded Minecraft project—with a knack for operational excellence, test automation, and CI/CD improvements in enterprise settings. Yannick has moved between developer and support-trainer roles, mentoring new cloud support hires while also shipping tooling that improved team productivity. Based in Canada, he pairs a strong academic foundation in software engineering with a practical bent for debugging mechanical systems and optimizing workflows.
code10 years of coding experience
job6 years of employment as a software developer
bookProgrammer Analyst / Internet Solutions Developer, Computer Programming, Programmer Analyst / Internet Solutions Developer, Computer Programming at CDI College
bookBaccalauréat en informatique et génie logiciel, Information Technology, 4.25, Baccalauréat en informatique et génie logiciel, Information Technology, 4.25 at Université du Québec à Montréal
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Github Skills (5)

javas10
front-end-development10
java10
liquid9
fluid9

Programming languages (6)

TypeScriptJavaScalaJavaScriptKotlinPython

Github contributions (5)

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GTNewHorizons/GT5-Unofficial

Jun 2021 - Aug 2022

Decompiled and modified version of GT5.07.07
Role in this project:
userBack-end Developer
Contributions:94 reviews, 17 commits, 47 PRs in 1 year 2 months
Contributions summary:Yannick primarily contributed to the back-end code of the project, modifying GUI elements related to basic machines. They refactored the GUI code for basic machines, including slot management and tooltips. The user's commits also focused on implementing and normalizing fluid handling within the project's machinery, like the fluid canner. Several commits focused on optimizing or fixing minor bugs related to steam machinery, indicating a focus on mechanics and efficiency.
decompiledmodifiedgt5
YannickMG/GT5-Unofficial

Jun 2021 - Jan 2022

Decompiled and modified version of GT5.07.07
Contributions:31 pushes, 27 branches in 7 months
decompiledmodifiedgt5
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Yannick Marcotte-gourde - Developer at Wepoint