Yannick Schinko

DevOps Engineer at Nitrado (marbis GmbH)

Karlsruhe, Baden-Württemberg, Germany
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Summary

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Senior
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Yannick Schinko is a DevOps Engineer based in Karlsruhe, Germany, with 12 years of hands-on experience in systems integration, operations, and backend development. Currently at Nitrado, he blends infrastructure automation with a practical developer mindset honed during an apprenticeship in system integration and studies at KIT. He contributes to notable open-source Minecraft tooling—adding performance monitoring, offline data support, and compatibility fallbacks to projects like Plan and Dynmap—demonstrating strong skills in cross-platform backend integration and storage strategies. Comfortable working across file and SQL storage, he has a knack for making legacy systems resilient to breaking changes (e.g., Minecraft ID removals). Outside work he remains accessible to the community—reachable on Discord—and brings a pragmatic, community-oriented approach to DevOps challenges.
code12 years of coding experience
bookFachinformatiker Systemintegration, Fachinformatiker Systemintegration at Josef-Durler-Schule Rastatt
bookInformatik, Informatik at Karlsruher Institut für Technologie (KIT)
languagesGerman, English
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Github Skills (25)

bukkit10
plug10
analytics10
java10
javas10
plugin9
data-collection9
filesystem9
minecraft-forge9
forge9
package9
database8
sql8
databases8
statistics8

Programming languages (24)

PowerShellC#JavaC++JinjaCCMakeScala

Github contributions (5)

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plan-player-analytics/Plan

Aug 2018 - Apr 2021

Player Analytics plugin for Minecraft Server platforms - View player activity of your server with ease. :calendar:
Role in this project:
userBack-end Developer
Contributions:8 commits, 6 PRs, 14 comments in 2 years 8 months
Contributions summary:Yannick contributed to the Plan plugin, primarily focusing on integrating and extending functionality for server platforms like Sponge and BungeeCord. Their commits added ping measurement features to these platforms, indicating server performance monitoring capabilities. The user also implemented support for offline player data within the PlaceholderAPI, enhancing data accessibility for the plugin. Furthermore, the user extended existing placeholder functionalities by introducing "_raw" variants for use with other plugins.
bungeecord-plugindata-collectionplayerstatisticsnukkit-plugin
webbukkit/dynmap

Jul 2021 - Jul 2021

A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
Role in this project:
userBack-end Developer
Contributions:5 reviews, 7 commits, 2 PRs in 5 days
Contributions summary:Yannick primarily contributed to the Dynmap project by addressing issues related to Minecraft version compatibility, specifically regarding block ID handling and the removal of numerical IDs in newer versions of the game. Their work includes implementing fallbacks and conditional logic to ensure continued functionality. Additionally, the user introduced timestamping for tile rendering in different storage types, specifically focusing on both file-based and SQL-based storage solutions.
modsimplementationsminecraftreal-timeweb-based
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