Yannick Schinko is a DevOps Engineer based in Karlsruhe, Germany, with 12 years of hands-on experience in systems integration, operations, and backend development. Currently at Nitrado, he blends infrastructure automation with a practical developer mindset honed during an apprenticeship in system integration and studies at KIT. He contributes to notable open-source Minecraft tooling—adding performance monitoring, offline data support, and compatibility fallbacks to projects like Plan and Dynmap—demonstrating strong skills in cross-platform backend integration and storage strategies. Comfortable working across file and SQL storage, he has a knack for making legacy systems resilient to breaking changes (e.g., Minecraft ID removals). Outside work he remains accessible to the community—reachable on Discord—and brings a pragmatic, community-oriented approach to DevOps challenges.
12 years of coding experience
Fachinformatiker Systemintegration, Fachinformatiker Systemintegration at Josef-Durler-Schule Rastatt
Informatik, Informatik at Karlsruher Institut für Technologie (KIT)
Player Analytics plugin for Minecraft Server platforms - View player activity of your server with ease. :calendar:
Role in this project:
Back-end Developer
Contributions:8 commits, 6 PRs, 14 comments in 2 years 8 months
Contributions summary:Yannick contributed to the Plan plugin, primarily focusing on integrating and extending functionality for server platforms like Sponge and BungeeCord. Their commits added ping measurement features to these platforms, indicating server performance monitoring capabilities. The user also implemented support for offline player data within the PlaceholderAPI, enhancing data accessibility for the plugin. Furthermore, the user extended existing placeholder functionalities by introducing "_raw" variants for use with other plugins.
A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
Role in this project:
Back-end Developer
Contributions:5 reviews, 7 commits, 2 PRs in 5 days
Contributions summary:Yannick primarily contributed to the Dynmap project by addressing issues related to Minecraft version compatibility, specifically regarding block ID handling and the removal of numerical IDs in newer versions of the game. Their work includes implementing fallbacks and conditional logic to ensure continued functionality. Additionally, the user introduced timestamping for tile rendering in different storage types, specifically focusing on both file-based and SQL-based storage solutions.
modsimplementationsminecraftreal-timeweb-based
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