Summary
Yaser Zhian is a Staff Software Engineer with over two decades of low-level, performance-oriented programming experience and more than a decade focused on game development and studio technical leadership. He has led technical teams and shipped titles across PC, console, and mobile—credits include Garshasp, Shadow Blade, and the acclaimed Children of Morta—bringing deep expertise in systems, networking, and real-time simulation. Comfortable as an individual contributor or technical director, he pairs hands-on optimization skills with studio-scale architecture and production oversight. Based in Portsmouth and currently at Sony Interactive Entertainment, he combines a long tenure of shipping games with teaching and mentorship experience from his time lecturing and heading a technical faculty. Notably, his background spans cryptography and network traffic analysis through to 3D training simulations, giving him an uncommon blend of security- and performance-first instincts in game systems.
12 years of coding experience
22 years of employment as a software developer
National Organization for Development of Exceptional Talents (NODET)
Bachelor of Science (BS) Computer Software Engineering, Bachelor of Science (BS) Computer Software Engineering at Azad University of Mashhad
Persian, English