Yassine Missoum is a backend software engineer with nine years of experience specializing in scalable network architectures and multiplayer systems. He has shipped networking and backend features for high-profile games at EA (Madden) and built online systems for indie studios and multiplayer projects at Vancouver Film School and Hellbent Games. Currently at Microsoft, he brings hands-on expertise in server pipelines, seamless travel, session management (Steam/LAN), and CI-driven dedicated-server workflows. Yassine’s early fascination with relay servers informs a pragmatic focus on network dynamics across mobile, web, and games, and he enjoys solving the brittle edge cases that make distributed systems reliable. Beyond production work, he has taught game programming and automated complex build/test pipelines, showing both mentorship and tooling instincts. Colleagues rely on him to turn networking complexity into repeatable, scalable infrastructure.
9 years of coding experience
7 years of employment as a software developer
Programming for Games Web & Mobile Computer Games and Programming Skills, Programming for Games Web & Mobile Computer Games and Programming Skills at Vancouver Film School
Bachelor’s Degree Computing Science, Bachelor’s Degree Computing Science at Simon Fraser University
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.